Music Composition
With formal training in Systematic Musicology (M.A.) and Recording Arts (B.A.), I design and compose immersive musical pieces informed by psychoacoustic principles and cognitive musicology to create emotionally resonant experiences.
Video Production
Experienced in creating auditory and audiovisual stimuli for psychoacoustic experiments, integrating sound and visual media to convey compelling research-driven narratives.
Audio Mixing and Mastering
Skilled in mixing and mastering using Pro Tools, Logic, Max/MSP, and custom C++ plugins. Developed immersive spatial audio in Unity with Resonance Audio, simulating HRTFs, reverberation, and occlusion for professional-quality sound.
Arts
Combining multimedia design, audio processing, and visual arts, I explore diverse artistic mediums to produce thought-provoking installations and performances, bridging technology and creativity.
App and Web Development
As an IT Developer & Systems Engineer at RWTH Aachen, I built enterprise-level applications—including CCR-Enhanced Excel Add-In, AI-powered GPT tools, and Unity + LRS analytics dashboards—using C#, Python, Flask, and JavaScript.
Science
Conducting rigorous research in immersive audio programming, VR learning technologies, and educational analytics, applying empirical studies to improve presence in virtual environments and automate workflows.
Cooperations
Collaborated with academic institutions and enterprise IT departments to deliver custom software solutions, onboard users, and foster cross-functional partnerships for successful project outcomes.